Large Monstrosity, Lawful Neutral
Armor Class 14 (natural armor)
Hit Points 82 (12d8 + 28)
Speed 40 ft.
STR
17 (+3)
DEX
16 (+3)
CON
17 (+3)
INT
7 (-2)
WIS
12 (+1)
CHA
8 (-1)
Skills Perception +2, Survival +2
Damage Vulnerabilities Fire
Damage Immunities Cold
Senses Darkvision 60 ft., Passive Perception 11
Languages Winter Wolf
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Legendary Resistance (2/Day). If the Cloud Jumper fails a saving throw, it can choose to succeed instead.

Summon Mephits. Whilst enraged, at the start of the creatures turn (1d4 - 2) Ice Mephit appear within 5ft; up to a total of 3.

Jump. The cloud jumper has a jump height of 20ft

Actions

Multiattack. The Cloud Jumper makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail . Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (2d6 + 3) Bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be pushed back 5ft and knocked prone.

Bonus Actions

Ice Breath (Recharge 4). The Cloud Jumper exhales ice in a 60-foot line. Each creature in that area must make a DC 13 Dexterity saving throw, taking 9 (3d6) cold damage on a failed save, or half as much damage on a successful one. This ability is not charged at the start of combat.

Cloud Jump. If inside a cloud, the Cloud Jumper can teleport to another cloud within 60ft.

Reactions

Adrift. If the cloud jumper falls 10ft, it can choose to slow it’s decent to 10ft per turn. Whilst descending the cloud jumper is susceptible to being carried by wind. The creature also has disadvantage against Gust (and other similar spells / effects).

Lair and Lair Actions

Enraged. Once bloodied,The Cloud Jumper will retreat to areas with more clouds to become enraged.

Clouds. 8 Clouds, which occupy a 10ft by 10ft area 15 ft above the ground, should be located around the second arena. For each location roll 1d8, on a 6/7/8 that cloud is present

Habitat: ArcticCoastalGrasslandHillMountain

Robowcar

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