Petrifying Glare. The basilisk whelp glares at a target within 30 feet that it can see. The target must succeed on a DC 10 Constitution saving throw or slowly become petrified. As the whelp's glare is weaker than an adult basilisk's Gaze, multiple glares must stack before a target becomes fully petrified.
Tier 1: the target is lightly petrified and their movement is halved
Tier 2: the target is nearly petrified and their movement is reduced to 0 as if they are restrained. attack rolls against the target have advantage, while attack rolls the target makes have disadvantage
Tier 3: the target is fully petrified
If the target succeeds on their Constitution throw, they do not gain a tier of petrification. If they succeed by a magnitude of +5, they reduce their petrification by one tier. On tier 1, they fully shake off the petrification effect, although they do not gain any resistance to future glares.
If an adult basilisk hits the target with its Petrifying Gaze and the target is already at tier 1, they make their saving throw with a -2 penalty. At tier 2, they have disadvantage on the ST.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 3 (1d6) poison damage.
Description
Basilisk hatchlings are crocodilian reptiles with scales ranging from gold to rust to black or emerald green. Fresh hatchlings are about the length of a human arm from head to tail, with six short, clawed legs and long rows of needle-like teeth. Full grown basilisks are feared throughout the realms for their ability to turn flesh to stone with their powerful gaze. Even as hatchlings, a nascent ability to briefly paralyze living creatures reveals itself when the hatchlings are startled or threatened.
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