Keen Hearing and Smell. The coyote has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The coyote has advantage on an attack roll against a creature if at least one of the coyote's allies is within 5 feet of the creature and the ally isn't incapacitated.
Low-light Vision. The coyote can see in dim light as if it were normal light.
Multiattack. The coyote can make two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be grappled.
Claws. (requires target to be grappled) Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (2d4-1) slashing damage.
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