Echolocation. The Camazotz can’t use its blindsight when deafened.
Keen Hearing. The Camazotz has advantage on Wisdom (Perception) checks that rely on hearing.
Multiattack. The Camazotz makes two attacks: one with its bite and one with its tail. While flying, it can use its claws in place of one other attack.
Bite. Melee Weapon Attack: +7 to hit, reach 10ft., one creature. Hit: 18 (4d6 + 4) piercing damage. Heals itself by half the damage dealt and act as nutrients for 12 hours.
Claw. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Tail. Melee weapon attack: +7 to hit, reach 10ft., one target. Hit 11 (2d6 + 4) bludgeoning damage.
Sonic Blast. Ranged weapon attack: 45ft. line, width of 4ft. Any creature in the line must make a DC 15 Constitution saving throw, taking 24 (7d6) thunder damage and being knocked prone on a failed save, or half as much damage on a successful save
Description
Large bat like creatures that were created to rid the mountains of wyverns. With there sonic attacks, great hearing, agility, and a vampiric bite, they prove to be a wyvern’s greatest rival.
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