Small Monstrosity
Armor Class 14
Hit Points 71 (4d12 + 23)
Speed 30 ft.
STR
6 (-2)
DEX
8 (-1)
CON
14 (+2)
INT
12 (+1)
WIS
8 (-1)
CHA
6 (-2)
Damage Vulnerabilities Fire
Damage Resistances Cold, Lightning, Psychic
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 25, Passive Perception 14
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Take Down. Melee Weapon Attack: +1 to hit, reach 5 ft., one creature. Hit: 2 (4d8 - 1) bludgeoning damage.

Leer. The enemy must make a Dexerity save and if it fails then the enemy’s AC decreases by 2 and the next attack the enemy makes will have to subtract a (2d8 +4)

Sleepy030