Short Sword Masters: Black Skeletons gain defensive bonuses (+2 to AC) and bonuses to attack (+2 to hit when wielding dual shortswords (included in the statistics).
Multiattack: The black skeleton makes two claw attacks or two short sword attacks.
Shortsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage; and the target's Strength Score is reduced by 1d4. The target dies if this reduces its strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Description
Black Skeletons are very powerful. They were usually very powerful people in life, or a very powerful spellcaster raised them. Either way, they have a strong attack, and have high stealth and perception, and will use those to their benefit whenever possible to surprise unwary adventures, thinking they will have an easy time raiding the tomb.
Comments