Medium Swarm of Medium humanoids, Chaotic Neutral
Armor Class 13 plate
Hit Points 38 (2d6 + 2)
Speed
STR
12 (+1)
DEX
13 (+1)
CON
11 (+0)
INT
13 (+1)
WIS
9 (-1)
CHA
8 (-1)
Saving Throws DEX +3
Damage Resistances Bludgeoning
Condition Immunities Charmed
Senses Passive Perception 7
Languages common orcish
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Special Trait Name. vorpal strength. adds a 1d6 to the next attack

Spellcasting. The vorpal cult member is a 1st-level spellcaster. Its spellcasting ability is 4 (spell save DC 12, +2 to hit with spell attacks). The vorpal cult member has following eldritch knight spells prepared:
Cantrips (at will): [thunderclap], [mage hand] 
1st level (2 slots): [chromatic orb], [burning hands] 

Actions

Action Name. vorpal sight. they see up to 60 feet

sword Melee Attack. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 7 (1d10 + 3) slashing damage. 

bow Ranged Attack. Ranged Weapon Attack: +3 to hit, range 20/120 ft., 1 target. Hit: 7 (1d8 + 2) piercing damage.

Bonus Actions

it can run and do vorpal strength

Reactions

Reaction Name. he can dodge long range attacks that are on his armor class

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

good fighters and spellcasters

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: humanoid

Habitat: Grassland

Ches123

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