Tiny Beast, Unaligned
Armor Class 13
Hit Points 10 (3d4 + 3)
Speed 20 ft., Fly 10 ft.
STR
2 (-4)
DEX
16 (+3)
CON
12 (+1)
INT
3 (-4)
WIS
10 (+0)
CHA
3 (-4)
Damage Resistances Poison
Condition Immunities Poisoned
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Marked for Death. As long as a creature has at least one Poison Mark, it is poisoned and it must make a DC 15 Constitution saving throw each hour, taking 5 (2d4) poison damage on a failed save, or half as much on a successful one. The target also loses one Poison Mark on a successful save.

A Poison Mark can be removed by the Protection from Poison or similar magic.

A creature with 6 or more Poison Marks falls prone at the start and end of each of its turns. 

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage. On a hit, the target must make a DC 13 Constitution saving throw, taking 5 (2d4) poison damage on a failed save. or half as much on a successful one. On a failure, the target gains one Poison Mark.

Spit.  RangedWeapon Attack: +5 to hit, range 15/30 ft., one target. Hit: the target must make a DC 13 Constitution saving throw, taking 2 (1d4) poison damage on a failed save. or half as much on a successful one. On a failure, the target gains one Poison Mark.

Inquisitor_smol

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