Medium Undead (Dwarf), Neutral Evil
Armor Class 19 (plate)
Hit Points 160 (24d10 + 40)
Speed 40 ft.
STR
24 (+7)
DEX
16 (+3)
CON
24 (+7)
INT
12 (+1)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +10, CON +10
Condition Immunities Frightened, Grappled
Senses Passive Perception 12
Languages Dwarvish
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Master of Weaponry. The Weaponsmith has an almost unparalleled skill with weaponry. It cannot be disarmed in combat, and scores critical hits on a 19 -20.

 

Actions

Multiattack. The Weaponsmith makes three Greatsword attacks.

Greatsword. Melee Weapon Attack: +10 to hit, reach 5ft., 1 target. Hit: 31 (4d12 + 7) slashing damage. 

 

Bonus Actions

The Weaponsmith can dodge as a bonus action.

Reactions

Counterattack. If a melee attack misses the Weaponsmith, it can use its reaction to make a Greatsword attack.

Description

A true master of smithing and handling weaponry of all kinds, the Weaponsmith of the All-Seeing King had few equals in combat.

LumdumKomarog457

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