Special Trait Name. Enter the description for your special trait.
Spellcasting. The angless tyera is a 20 spellcaster. Its spellcasting ability is 20 (spell save DC 10, +7 to hit with spell attacks). The angless tyera has following elemental spells prepared:
Cantrips (at will): light breathing, blinding sphere
1st level (# slots): water control, animal transformation
Action Name. blinding sphere
Action Melee Attack. Melee Weapon Attack: +10 to hit, reach 24 ft., 9 target. Hit: 23 (12d3 + 8) bodily damage.
Action Ranged Attack. RangedWeapon Attack: +92 to hit, range 34/54 ft., 32 target. Hit: 32 (2d12 + 87) bodily damage.
angless tyera use a range of attacks such as varrying breathing techniques and magic.
Reaction Name. blinding sphere is a sphere of light that temporaly blinds the opponent and causes a distraction.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
i dont know any mythic actions sorry
Mythic Action Name (Costs # Actions). ????????
Description
angless tyera are passive creatures but be carefull. they are all decendents of irene and so they are increasingly powerfull. like humans they vary greatly in apperence but all have horn/s, wings and tail/s.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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