Large Beast (Human), Chaotic Evil
Armor Class 17 Natural amour
Hit Points 122 (3d8 + 24)
Speed 60 ft., Climb 25 ft., Swim 20 ft.
STR
19 (+4)
DEX
17 (+3)
CON
19 (+4)
INT
7 (-2)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws STR +8, CON +8
Skills Intimidation +22, Nature +25, Perception +25, Stealth +24, Survival +30
Damage Vulnerabilities Acid, Fire
Damage Resistances Poison, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold
Senses Darkvision, Passive Perception 13
Languages only languages it new before transformation
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Blood Frenzy. The Wendigo has attack on melee attack rolls against any creature that doesn’t have all its hit points.
Monsters: giant shark, hunter shark, quipper, swarm of quippers.

Thick skin. The Wendigo has advantage on all slashing and piercing attacks.

Cannibalistic strength. The wendigo has gained extreme strength as part of its grueling transformation. It gains a +2d6 to any strength and constitution saving throw

Horrific size. Any time this wendigo eats a creature of its original race, the wendigo gains a +1 to its size modifier and after 1d4 of these feasts the wendigo increases its size by 1. (Note all wendigos start off consuming many of their race and thus start off with an increased size no matter what.)

Cryptid. Unless actively looking for it. This creature can not be seen by any checks excluding those of divine intervention. 

Actions

This creature can make up to three actions 1. Bite 2. Claw 3. Claw

When the wendigo attacks someone they have 

Claw. The wendigo attacks with one of their claws and deals 3d8 +6 slashing damage and they have to make a con saving throw of 1d12, or they take 2d4 poison damage for 1d4 + 1 turns. To hit +2. Reach +10.

Bite. As an action the wendigo can bite down on one of its targets within 5ft. deals 3d8 + 3 damage and they have to make a con saving throw of 1d12, or it deals 4d4 poison damage for 1d4 +1 turns. To hit +1. When the creature hits with this attack the target must make a 1d15 strength check or be grappled by the wendigo. When grappled this way they take 1d12 + 2 damage per turn and the length of the poison lasts until the target dies or escapes. 

Mimic call. If the wendigo hears something it mimic it perfectly

Reactions

Cannibal . When a wendigo takes a player to 0 hp, for a reaction the Wendigo can attack the downed player and if they hit the player makes a 1d16 con saving throw.

Bellowing howl. For an reaction when the wendigo is approached. once a day it can release a huge bellowing scream. When they do this, anyone within 10ft of the Wendigo must make a 1d13 con saving throw. On fail you take 2d10 thunder damage. Anyone within another 30ft must make a 1d10 saving throw on success nothing happens, on a fail they are inflicted with fear. (those within the first parameter must make this as well)

Description

Nature.

Wendigo's are mostly solitary creatures constantly feasting on everything around them. They are born in the cold during their transformation and due to their unstable mind rarely travel beyond a few miles outside their hunting grounds. Unless their prey leaves they will not. Wedingos' favorite food are whatever their original race was so a human who transforms will prefer to eat humans. Wendigos gain no nutrition from eating except when they consume their original race; when they do consume their original race they gain a 1d4 modifier to its size. When they do this they increase in size (not enough to change size) and gain a plus one to all saving throws for 1 hour. When they consume 4 of their original race they increase in size by 1(they start at large). 

Transforming.

Wendigo's were humans or humanoids that become monstrosities of their race. As apart of the transformation into a wendigo the humanoid loses all of its original skin. Either through shedding, or through the creatures peeling it off themselves. This is only the beginning of the transformation though. The next step has the wendigo now gain new skin. This skin can be anything from deer hide and skull, to patches of clothes. The skin can even be skin of their original race or from other creatures such as a giant. As the final part of the transformation the wendigo begins to travel to a northern lake during a full moon and, while nude, the wendigo begins to feast on its original race. If it survives this the transformation is complete. The wendigo is now fully transformed. 

 

Habitat: ArcticMountainSwamp

WiDeOctoPop

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