Multi-Attack: The Huntsman makes one attack with its Ace and one attack with its Torch
Heavy Axe: Melee Weapon Attack: +4 to hit, reach 5ft. one target. Hit 6 (1d8+2) slashing damage
Torch: Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 4 (1d4+2) fire damage.
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Multiattack: The Huntsman makes 2 attacks.
Wooden Shield: The Huntsman wields a wooden shield shoddily constructed out of planks and nails. As long as the Huntsman holds this shield its AC in increased by 2 (not included). As soon as the Huntsman takes 10 damage or more from a single attack, the shield breaks and the Huntsman loses its benefits.
Sabre: Melee weapon attack. +4 to hit, reach 5ft, one target. Hit: 5 (1d8+2) slashing damage.
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Charging Attack: If the Huntsman has moved 20 or more in a direct line towards a target and hits it with a Pitchfork attack, the attack deals an addition 7 (2d6) piercing damage.
Pitch Fork: Melee Weapon Attack: +4 to hit, reach 10ft, one target. Hit: 7 (1d10+2) piercing damage
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Reload: The Huntsman has to spend a bonus action to reload its rifle before it can fire it again.
Hunter Rifle: Ranged Weapon Attack. +3 to hit, range 80/240ft., one target. Hit: 6 (1d10+1) piercing damage. This attack deals half as much damage on long range.
Pummel: Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 4 (1d4+2) Bludgeoning damage
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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7/11/2022 1:02:34 PM
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7
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1
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Coming Soon
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