Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 14 Leather Armor
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
9 (-1)
WIS
12 (+1)
CHA
9 (-1)
Skills Stealth +7, Survival +3
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Assassinate During it's first turn, the bugbear has advantage on attacks rolls against any creature that hasn't taken a turn. Any hit the bugbear scores against a surprised creature is a critical hit

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Multiattack. The bugbear makes two attacks. 

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60ft, one target. Hit: 8 (2d4 + 3) piercing damage.

Description

Bugbear assassins are specialized members of goblinoid hosts used to assassinate sentries. This makes them worth a lot to the host, and it also makes them able to slack off most of the time, when their special skills aren't needed. Given that bugbears dislike doing productive activities, it is a nice middle ground that works well for them and for the goblin king. This kind of negotiation is part of what keeps Slugor sitting on the throne instead of thrown in a shallow grave.

Monster Tags: Goblinoid

Habitat: ForestGrasslandUnderdark

Migthyearball

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