Medium Undead, Lawful Evil
Armor Class 18 (Worn Half Plate)
Hit Points 30 (6d8 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
17 (+3)
CON
17 (+3)
INT
6 (-2)
WIS
8 (-1)
CHA
3 (-4)
Saving Throws DEX +6
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Can't speak but understands languages known when alive
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Undead Resolve. When a Boney Husk is reduced to 25% of their maximum hit points, They regain 2d10 hit points for each turn after.

Actions

Multiattack. can attack twice with Shortsword or Shortbow.

Shortsword. Melee Weapon Attack: +10 to hit, reach # ft., # target. Hit: 12 (2d6 + 6) piercing damage. 

Shortbow. Ranged Weapon Attack: +10 to hit, range #/# ft., # target. Hit: 12 (2d6 + 6) piercing damage.

Description

When the skeletal remains of an archer that has died are reanimated there is a possibility that they will become Boney Husks. These undead are special in the fact of heightened strengths that make them stronger than the regular undead creatures.

Monster Tags: undead

Blood_Hawk1

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