Armor Class
16
Leather
Hit Points
50
(5d10 + 6)
Speed
STR
15
(+2)
DEX
17
(+3)
CON
17
(+3)
INT
15
(+2)
WIS
15
(+2)
CHA
3
(-4)
Saving Throws
DEX +5, CON +5
Condition Immunities
Poisoned
Senses
Passive Perception 16
Languages
Abyssal, Deep Speech, Undercommon
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Kidnapper. Can grapple as a Bonus Action
Actions
Attack. Allows the creature to attack an enemy
Longsword. Melee Weapon Attack: +3 to hit, range 5/5 ft., 1 target. Hit: 10 (1d10+3) Slashing Damage.
Longbow. Ranged Weapon Attack: +4 to hit, range 20/120 ft., 1 target. Hit: 12 (1d12 + 4) Piercing damage.
Reactions
Attack of opportunity. Allows the creature to make a melee attack against any creature that leaves its melee range
Description
Similar looking to an Abberator but wearing leather armour and with a longbow as well as a longsword
Comments