Armor Class
15
Natural
Hit Points
58
(7d4 + 2)
Speed
40 ft.
STR
6
(-2)
DEX
25
(+7)
CON
13
(+1)
INT
5
(-3)
WIS
14
(+2)
CHA
4
(-3)
Saving Throws
DEX +9
Condition Immunities
Charmed, Frightened, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses
Darkvision 30 ft., Passive Perception 14
Languages
-- none
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The swarm has advantage on Wisdom (Perception) checks that rely on smell.
Keen Life. This creature has advantage on Perception checks when based on sight, sound, or smell.
Sharp Teeth. + 1 to attack rolls
Deceptive Appearance
Extreme Aggression. On any surprised creature, gain advantage in first round of combat
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 0 ft., one target in the swarm's space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer.
Legendary Actions
Once per day on a successful throat rend to bring target to 0 hit points.
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