Large Humanoid (Human), Chaotic Neutral
Armor Class 12 Natural Armor
Hit Points 68 (8d10 + 24)
Speed 30 ft.
STR
19 (+4)
DEX
9 (-1)
CON
16 (+3)
INT
6 (-2)
WIS
9 (-1)
CHA
7 (-2)
Senses Darkvision 60ft., Passive Perception 9
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Multiattack (Brick Only) .  The Huntsman's Minion makes two Brick attacks.

Brick. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage. 

Great Stone Club. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 17 (2d12 + 4) bludgeoning damage. This weapon deals double damage against structures, and objects.

Body Check. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) bludgeoning damage. If the Huntsman's Minion has moved 15ft in a straight line towards the creature before making this attack the creature must succeed on a DC 14 saving throw or is knocked prone.

 

Description

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AdreusFarrington

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