The Dragon has blood with the ability to charge the Mystra Amulet.
Claw Swipe. The Dragon slashes its opponent with its claws (2d12) slashing damage DEX saving throw of 12 or higher
Tail Whip. The Dragon whips its thick tail at its opponent 2d12 slashing damage DEX saving throw of 11 or higher
Magnesium blaze. Ranged attack: range 40/50 ft., 2 targets (4d6 + 5) burning damage. DEX saving throw of 15 or higher
Description
Asmodeonz is a dragon-like creature with the following traits:
- Six razor sharp wings able to slice through trees
- Four legs with backwards-bending knees (like the legs of a dog), each ending in claws
- a long tail that splits in two halfway down, and ends in two spikes
- two eyes with slit, white pupils and black scleras (Iris can be any bright color, EG. Bright red, bright green, bright blue, etc.)
- ink-black scales with a strange holographic shine in certain lighting
These creatures are very rare, and only lay eggs once every 100 years. however, they are good creatures that will not attack unless provoked.
Lair and Lair Actions
an Asmodeonz will always have a lair, usually living alone, or more rarely, with a mate and/or children. the lair seems to be made of the inside of a giant geode, precious gemstones lining the cave walls, and spring water pouring into an indent in the cave floor, creating a watering hole. The floors are smooth with tiles of worked stone, and a bed of hay, moss, animal hides, and furs lays in the back of the cave, a pile of gold, the dragon's horde, beside it.
Lair Actions
On initiative count 20 (losing initiative ties), the Asmodeonz takes a lair action to cause one of the following effects:
- intruders' entrapment: a cage with bars of diamond rises from the ground and traps the intruder for as long as the Asmodeonz deems necessary. (DEX saving throw)
Comments