Medium Humanoid, Chaotic Evil
Armor Class 12 leather armor
Hit Points 27 (4d8)
Speed 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
12 (+1)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws STR +4, CON +3
Skills Athletics +6
Senses Passive Perception 9
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Butcherer. During his first turn, Judd may make a Thirsty Cleaver attack as a bonus attack against a target that had not seen Judd before the start of his turn. He also gains advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.
Thuggish Tactics. Judd deals an extra 4 [roll]1d8[/roll] damage against creatures that are prone.

 
Actions

Multiattack. Judd makes two melee attacks.
Thirsty Cleaver. Melee weapon attack: [roll]1d20+6[/roll] to hit, reach 5 ft., one target. Hit: 6 [roll]1d6+3[/roll] slashing damage and 2 necrotic damage. If the target is a living creature, Judd gains 2 temporary hit points on a successful attack.

Description

Judd is the ugliest of his triplet siblings. He is also the biggest, dumbest, and most violent. For those reasons, Finn tends to keep him hidden beneath a trapdoor when they have “visitors”. He speaks in half gibberish, but when he does make any sense, it is usually him loudly considering different dinner preparations for would-be victims.

Previous Versions

Name Date Modified Views Adds Version Actions
7/13/2022 1:30:51 PM
2
0
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Coming Soon
Baraglin

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