Celestial Burst. Through the stress of battle the power of the gods becomes unstable and releases in a final explosion causing 1d8 force damage and a knockdown on a failed save, or half damage on a successful one. This ability ignores all resistances
Ambrosiac Blessing. As the Celestial power gathers it slowly fades into one ally or yourself with a healing blessing of the gods healing 1d6 health for each solider
Celestial Shield Wall. Two or more Celestial Constructs interlock shields remaining stationary and raising their AC by +5 each.
Celestial Spear Thrust. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: 9 (1d10 + 4) [Piercing] damage.
Celestial Spear Toss. Ranged Weapon Attack: +3 to hit, range 30/60 ft., one target. Hit: 8 (1d10 + 3 [Piercing] damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
These warriors stood with Athena in battle and now they can be summoned to those the gods deem worthy for aid. They stand proudly adorned in golden armor, spear in one hand shield in the other. They have a golden aura and spread a bright light in a 10 foot radius and dim light for an additional 5 feet.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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