Tiny Celestial, Unaligned
Armor Class 12 (Natural Armor)
Hit Points 5 (2d4)
Speed 15 ft., Fly 30 ft.
STR
6 (-2)
DEX
14 (+2)
CON
10 (+0)
INT
8 (-1)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws DEX +4, CHA +2
Skills Perception +3, Stealth +4
Damage Vulnerabilities Cold
Damage Immunities Fire
Senses Darkvision 30 ft., Passive Perception 13
Languages Celestial Understands but can't speak, Common Understands but can't speak, Telepathy 100 ft.
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Magic Resistance: The Baby Phoenix has advantage on saving throws against spells and other magical effects.

Phoenix Down: When the Baby Phoenix dies, it instead comes back to life at 1hp.

Magical Weapons: The Baby Phoenix's weapon attacks are magical.

Bonding: The Baby Phoenix adds +1 to its to hit bonus as well as save and skill bonus for equal to that of your proficiency bonus.

Illumination. The Baby Phoenix sheds bright light in a 30 foot radius and dim light in an additional 30 foot radius. The effect lasts for an hour unless canceled with a bonus action or dispelled.

Actions

Talons. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit 1 Slashing damage plus 3(1d6) fire damage

Fire Ray. Ranged Spell Attack: +5 to hit, reach 15ft., one target. Hit 4(1d8) fire damage

Previous Versions

Name Date Modified Views Adds Version Actions
7/14/2022 11:34:48 PM
11
1
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Coming Soon
Stargamer509

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