Medium Construct, Unaligned
Armor Class 17 (Integrated Armor)
Hit Points 68 (8d8 + 32)
Speed 30 ft.
STR
17 (+3)
DEX
16 (+3)
CON
18 (+4)
INT
3 (-4)
WIS
12 (+1)
CHA
1 (-5)
Skills Stealth +6
Damage Vulnerabilities Lightning
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Poison, Psychic
Senses Blindsight 60ft, beyond which it is blind, Passive Perception 14
Languages Understands Elvish but doesn't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The Clockwork Soldier is incapacitated while in the area of an antimagic field. If targeted by dispel magic, it must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Immutable Form. The Clockwork Soldier is immune to any spell or effect that would alter its form.

False Appearance. While the Clockwork Soldier is viewed from a distance while standing still, it resembles an ordinary metal statue. A creature within 30 feet of it can discern its true nature with a successful DC 15 Wisdom (Perception) check.

Whirring. The Clockwork Soldier has disadvantage on Stealth checks while moving.

Actions

Multiattack. The Clockwork Soldier makes two melee weapon attacks with its armblade.

Blade. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 10 (2d6+3) slashing damage.

Y0rsh

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