Armor Class
20
(plate, shield)
Hit Points
13
(2d8 + 2)
Speed
20 ft.
STR
14
(+2)
DEX
12
(+1)
CON
14
(+2)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Skills
Perception +2
Senses
Passive Perception 12
Languages
Common, Halfling Any one language (usually Common)
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage
+1 Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage
Description
Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
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