Medium Fiend (Demon), Unaligned
Armor Class 13 (natural armor)
Hit Points 26 (4d8 + 8)
Speed 40 ft.
STR
15 (+2)
DEX
15 (+2)
CON
14 (+2)
INT
4 (-3)
WIS
12 (+1)
CHA
6 (-2)
Skills Athletics +4
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Pounce. If the clannfear moves at least 20 feet straight toward a creature and then hits it with a Horn attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the clannfear can make one Talon attack against it as a bonus action.

Actions

Multiattack. The clannfear makes two Talon attacks.

Horn. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.

Talon. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Description

Clannfear are ferocious reptilian Daedra that resembles a lizard with a large, bony crest on their head, as well as a sharp beak and talons.

Monster Tags: fiend

Habitat: Underdark

IanShaw

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