Tiny Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 12 (5d4)
Speed 0 ft., Fly 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
10 (+0)
INT
1 (-5)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws DEX +5
Damage Immunities Poison, Psychic
Senses Blindsight 120 ft. (blind beyond this radius), Passive Perception 10
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The gun is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the gun must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Explosive Susceptibility. If the gun takes fire or lightning damage and still holds ammunition, it must roll a Constitution save with a DC of 3 + remaining bullets + damage received. The gun explodes on a failed rolled, reducing its health to 0. All creatures within 5 ft. must succeed a Dexterity saving throw of DC 11 or take 2 (1d4) fire damage.

False Appearance. While the gun remains motionless and isn't flying, it is indistinguishable from a normal gun.

Load Assist. The gun can fire a number of bullets equal to its Reload score before it must be reloaded by an able creature.

Actions

Gun. Ranged Weapon Attack:  +5 to hit, range 150/600 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Grip. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Description

Animated swords and knives already exist. It was only a matter of time. Adjust stats for gun type.

Monster Tags: construct

Homicidal_Harry

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