Large Monstrosity, Unaligned
Armor Class 12 (natural armor)
Hit Points 15 (2d10 + 5)
Speed 40 ft.
STR
16 (+3)
DEX
10 (+0)
CON
18 (+4)
INT
3 (-4)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws CON +6
Skills Perception +3, Stealth +4
Senses Darkvision 60.ft, Passive Perception 13
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The boarwolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The boarwolf has advantage on attack rolls against a creature if at least one of the boarwolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Relentless (Recharges after a Short or Long Rest). If the boarwolf takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
3/5/2019 10:41:20 PM
8
1
--
Coming Soon

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

Judas19

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