Medium Undead, Lawful Evil
Armor Class 15 (armor scraps)
Hit Points 13 (2d8 + 4)
Speed 35 ft.
STR
15 (+2)
DEX
12 (+1)
CON
18 (+4)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws STR +4, CON +6
Damage Vulnerabilities Bludgeoning
Damage Resistances Piercing
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages Understands all languages it knew in life but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Multi-headed. The Skeletron has several heads and thus has advantage on saving throws against effects such as Blinded, Deafened or silenced.

Modular. The Skeletron gains 1.5 (rounded down) additional hit dice for each skeleton fused

Blazing. The skeleton is on fire, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. It has immunity to fire damage. It also deals an additional 1d6/1d8/1d10 (depending on how many Blazing skeletons fused). Additionally any that touches the skeleton or hits it with a melee attack while within 10 feet of it takes 1d6 fire damage.

 

Actions

Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (2d6 + 4) Slashing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
7/14/2022 11:37:00 PM
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1
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7/16/2022 8:26:48 PM
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Habitat: Urban

Ingolvjr

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