Armor Class
15
Natural Armor
Hit Points
39
(6d6 + 12)
Speed
30 ft.
STR
14
(+2)
DEX
10
(+0)
CON
14
(+2)
INT
1
(-5)
WIS
3
(-4)
CHA
1
(-5)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60ft (blind beyond this radius); , Passive Perception 6
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The animated ice sculpture is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the ice sculpture must succeed on a Constitution saving throw against the caster’s spell DC or fall unconscious for 1 minute.
False Appearance. While the animated ice sculpture remains motionless, it is indistinguishable from a normal sculpture.
Actions
Multiattack. The animated ice sculpture makes two melee slam attacks.
Slam. Melee Weapon Attack +4 to hit, reach 10ft, one creature. Hit 5 (1d6 +2) bludgeoning damage.
Description
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