Small Construct, Lawful Evil
Armor Class 15 Leather armor, Shield
Hit Points 14 (2d12 + 2)
Speed 20 ft.
STR
11 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
12 (+1)
WIS
15 (+2)
CHA
15 (+2)
Senses Blindsight 120 ft., Passive Perception 12
Languages Deep Speech Can understand Common and Elvish but can't talk.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Pile in. The Choir member gets +1 on all attack rolls for every Choir Member within a 6 foot cube.

Actions

Action Melee Attack. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., 1 target. Hit: 3 (1d4+1) Piercing damage.

The Three Lullabies. The Choir Member makes vibrations, creating a humming sound of different frequencies. 

1.  Soothing Lullaby.  A low, single note. The target must make a DC 13 Wisdom saving throw. On a failed save, the target is sent to sleep. On a successful save, the target is granted immunity to psychic damage for 10 minutes.

2. Combustion Lullaby.  The target must make a DC 13 Constitution saving throw. On a failed save, the target takes 2d6 fire damage. On a successful save, the target is granted immunity to fire damage for 1 hour.

3. Leech Lullaby. The target must make a DC 13 Charisma saving throw. On a failed save, the target takes 1d6 necrotic damage and the Choir Member heals the same amount. It can go above its starting hit points with this. 

Description

The Choir Members are members of the Purple Piper's loyal army. They would rather serve him than they would they would the Crimson King himself.

lucasmashbrosman

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