Machine endurance Fortitude. If damage reduces the machine to 0 hit points, it must make a Constitution saving throw with a DC of 2+ the damage taken, unless the damage is radiant or from a critical hit. On a success, the machine drops to 1 hit point instead.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Cut. Melee weapon attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 4) Slashing damage.
Shoot.Ranged weapon attack range 60/120: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8+ 1) piercing damage.
Uplink: Can alert other constructs with in 30 feet of hostiles
Description
This ancient machine walks with a shuffling gate when disengaged but when alert moves with a speed they is not portrayed with.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/11/2022 7:01:09 PM
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5
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0
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Coming Soon
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