Tiny Monstrosity, Neutral
Armor Class 14 (natural armor)
Hit Points 15 (8d4 + 10)
Speed 30 ft., Fly 50 ft.
STR
10 (+0)
DEX
10 (+0)
CON
17 (+3)
INT
14 (+2)
WIS
14 (+2)
CHA
5 (-3)
Skills Acrobatics +2
Senses Darkvision 60 ft., Passive Perception 11
Languages Common All languages known by it's parents
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d4) piercing damage.

Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d4) slashing damage.

Tail Spike. Ranged Weapon Attack: +2 to hit, range 15 ft., one target. Hit:  (1d4) piercing damage.

Description

The baby manticore has a humanoid head, the body of a lion cub, and the wings of a dragon. Its tail ends in a cluster of deadly spikes that can impale prey at limited range.

Habitat: ArcticCoastalGrasslandHillMountain

NedrabG

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