Armor Class
14
(natural armor)
Hit Points
15
(8d4 + 10)
Speed
30 ft., Fly 50 ft.
STR
10
(+0)
DEX
10
(+0)
CON
17
(+3)
INT
14
(+2)
WIS
14
(+2)
CHA
5
(-3)
Skills
Acrobatics +2
Senses
Darkvision 60 ft., Passive Perception 11
Languages
Common All languages known by it's parents
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d4) piercing damage.
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d4) slashing damage.
Tail Spike. Ranged Weapon Attack: +2 to hit, range 15 ft., one target. Hit: (1d4) piercing damage.
Description
The baby manticore has a humanoid head, the body of a lion cub, and the wings of a dragon. Its tail ends in a cluster of deadly spikes that can impale prey at limited range.
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