Medium Construct (Metallic), Neutral
Armor Class 18
Hit Points 65 (5d10 + 9)
Speed 60 ft.
STR
13 (+1)
DEX
20 (+5)
CON
16 (+3)
INT
20 (+5)
WIS
6 (-2)
CHA
3 (-4)
Saving Throws DEX +7, WIS +0
Skills Stealth +5
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight Infrared, Darkvision 60 ft., Passive Perception 20
Languages Understands conmen and binary
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Machine endurance Fortitude. If damage reduces the machine to 0 hit points, it must make a Constitution saving throw with a DC of 2+ the damage taken, unless the damage is radiant or from a critical hit. On a success, the machine drops to 1 hit point instead.

Stealth Field: This Creature makes no noise when moving and has a +10 to stealth rolls

Actions

Multi Attack:  This creature can make 2 attacks with its phase blades.
Phase Blade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (3d4+4) slashing damage.

Bonus Actions

Uplink: Can alert other constructs with in 30 feet of hostiles

 Cloak: This creature can cast invisibility on its self 3 times a day for free

Reactions

Detonate: when this creature hits 0 HP it will self detonate with at DC 10 dec save dealing 20 damage on a failed save or half on a pass

 

Description

This machine walks in dead silence Quietly stalking its target. They are always leaning over with its two blades attacked to its back.

Previous Versions

Name Date Modified Views Adds Version Actions
7/21/2022 1:44:20 AM
2
1
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Coming Soon

Monster Tags: Artificer

Habitat: DesertUrban

Titanfall_online

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