Alert. Arawn gets +5 to his initiative and cannot be surprised.
Spellcasting. Arawn is a 4th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). Arawn has following Warlock spells prepared:
1st level (4 slots): Arms of Hadar, Cause Fear, Hellish Rebuke
2nd Level ( 2 slots): Hold Person, Misty Step
Multiattack. Arawn makes 2 attacks with his cutlass. If Unarmed, Arawn makes 1 Bloodhound's Rage attack.
Cutlass. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7(1d6 + 4) piercing damage.
Bloodhound's Rage. Melee Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7 (1d8 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone
Expert Dodge. As an expert fighter, Arawn can take the dodge action as a bonus action.
Crimson mark. When hit by an attack, cast Hex on the attacking creature.
Arawn can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Arawn regains spent legendary actions at the start of its turn.
Attack. Arawn makes 1 cutlass attack.
Stun. A target creature within 5ft. must make a DC 14 CON saving throw or be stunned until the end of its next turn.
Push. A target creature within 5ft. must make a DC 14 STR saving throw her be pushed back 15 ft.
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