Death Throes. When the Chraal is slain it explodes into an immense blast of cold in a 40ft radius. Every creature caught with in the blast must pass a Dexterity saving throw DC 16 or take 4d8 acid damage and 4d8 piercing damage
Acid Regeneration Whenever the Chraal is hit by an attack that deals acid damage, it instead heals for that amount instead
Multiattack. The Chraal can make three attacks: two with its claw and one bite
Claw. Melee Weapon Attack: +9 to hit, reach 5ft., one target. Hit 2d10 + 5 slashing damage plus 1d8 acid damage
Bite. Melee Weapon Attack: +9 to hit, reach 5ft., one target. Hit 3d8 + 5 piercing damage plus 1d8 acid damage
Acid Vomit. Recharge 5-6 A 10ft line of acid extends 40ft from the Chraal. Those creatures caught in the line must pass a Dexterity saving throw DC (16) or take 10d8 points of acid damage. Those who make a successful save take half damage
Description
The Chraal is a malevolent spirit that has been corrupted and incorporated into a physical form. Usually twisted and influenced by its surroundings. The Acid Chraal takes in surrounding acid to heal itself and grow. It wanders the surrounding environment killing any life it sees with its acid breath, melting it down into pools of acid the consumes the pools as its diet.