Armor Class
2
Unarmoured
Hit Points
13
(2d4 + 5)
Speed
999 ft., Burrow 0 ft., Climb 0 ft., Swim 0 ft., Walk 0 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
15
(+2)
WIS
15
(+2)
CHA
10
(+0)
Saving Throws
INT +4, WIS +4
Skills
Medicine +19999998
Damage Vulnerabilities
Bludgeoning
Damage Resistances
Piercing
Condition Immunities
Blinded, Charmed, Exhaustion
Senses
Blindsight, Darkvision, Tremorsense, Truesight, Passive Perception 10
Languages
All All
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The angel is a 1-level spellcaster. Its spellcasting ability is wisdom score (spell save DC 10, +3 to hit with spell attacks). The angel has following spells prepared:
Cantrips (at will): Spare the Dying, Gust
1st level (5 slots): Absorb Elements
Actions
Action Melee Attack. Melee Weapon Attack: 2d4+5 to hit, reach 1 ft., 5 target. Hit: 6 (2d4 + 5) peircing damage.
Action Ranged Attack. RangedWeapon Attack: 2d4+5 to hit, range 30/100 ft., 30 target. Hit: 6 (2d4 + 5) peircing damage.
Description
Jolly, nice & chilled. All day, every day.
Previous Versions
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7/19/2022 6:48:54 AM
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Coming Soon
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