Medium Humanoid, Lawful Good
Armor Class 2 Unarmoured
Hit Points 13 (2d4 + 5)
Speed 999 ft., Burrow 0 ft., Climb 0 ft., Swim 0 ft., Walk 0 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
15 (+2)
WIS
15 (+2)
CHA
10 (+0)
Saving Throws INT +4, WIS +4
Skills Medicine +19999998
Damage Vulnerabilities Bludgeoning
Damage Resistances Piercing
Condition Immunities Blinded, Charmed, Exhaustion
Senses Blindsight, Darkvision, Tremorsense, Truesight, Passive Perception 10
Languages All All
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Spellcasting. The angel is a 1-level spellcaster. Its spellcasting ability is wisdom score (spell save DC 10, +3 to hit with spell attacks). The angel has following spells prepared:

Cantrips (at will): Spare the Dying, Gust
1st level (5 slots): Absorb Elements

 

 

Actions

Action Melee Attack. Melee Weapon Attack: 2d4+5 to hit, reach 1 ft., 5 target. Hit: 6 (2d4 + 5) peircing damage. 

Action Ranged Attack. RangedWeapon Attack: 2d4+5 to hit, range 30/100 ft., 30 target. Hit: 6 (2d4 + 5) peircing damage.

Description

Jolly, nice & chilled. All day, every day.

Previous Versions

Name Date Modified Views Adds Version Actions
7/19/2022 6:48:54 AM
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Monster Tags: Angel

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