Armor Class
12
Natural Armor
Hit Points
22
(3d8 + 9)
Speed
10 ft., Swim 10 ft.
STR
15
(+2)
DEX
10
(+0)
CON
17
(+3)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Ambush. When the Rotted Corpse attacks a surprised creature with its slam, its Slam attack deals damage to the creature AND grapples it.
Murkwater Camouflage. The Rotted Corpse has advantage on Dexterity (Stealth) ability checks when hiding in murky water.
Actions
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage. Instead of dealing damage the Rotted Corpse grapples the target instead.
Spit. RangedWeapon Attack: +2 to hit, range 20/40 ft., one target. Hit: 5 (2d4) acid damage.
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