Huge Construct (Human), Lawful Good
Armor Class 20 (natural armor)
Hit Points 100 (5d20)
Speed 60 ft.
STR
25 (+7)
DEX
10 (+0)
CON
30 (+10)
INT
10 (+0)
WIS
11 (+0)
CHA
5 (-3)
Saving Throws STR +13, DEX +6, CON +16, INT +6, WIS +6, CHA +3
Skills Medicine +10
Damage Resistances Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Poison
Senses Darkvision 120 ft., Passive Perception 10
Languages Capable of understanding any languages.
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Toture. He can repel all the pain, injury, and exhaustion out of a person's body, allowing him to completely heal people in an instant, even if they have suffered an incredibly severe level of damage. Must make a Wisdom Medicine check.

Paw Repel. Whenever Kuma is attacked anything physical, he repels them with his paw.

Actions

Paw Strike. Force Attack: +3 to hit, reach 15 ft., multiple targets. Hit: 20 (2d10 + 5) force damage.

Paw Barrage. Force Attack: +1 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 5) force damage.

Paw Port. Force Attack: +3 to hit, reach 5 ft., one target. Kuma can send someone flying over vast distances of his choosing.

Ursus Shock. (Recharge 6). He can also compress an immense amount of air between his hands into a single small bubble, and then release the air bubble, which explodes as a super-massive shockwave that can decimate an entire island. Each creature in that area must make a DC 20 Constitution saving throw, taking 45 (8d10) shockwave damage on a failed save, or half as much damage on a successful one.

JasonJOL

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