Medium Or Small Undead (Demon), Typically Chaotic Evil
Armor Class 12 Natural armor
Hit Points 28 (4d12 + 2)
Speed 45 ft.
STR
11 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
8 (-1)
WIS
9 (-1)
CHA
7 (-2)
Saving Throws DEX +4, CON +4
Damage Vulnerabilities Lightning, Radiant
Damage Resistances Cold
Damage Immunities Bludgeoning, Necrotic
Condition Immunities Blinded, Charmed, Deafened, Frightened, Grappled, Prone
Senses Passive Perception 14
Languages Abyssal
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack. The Animated Nightmare makes two slam attacks

Torment.
 The Animated Nightmare can take an Action to Torment a foe. Every Frightened enemy that is visible to the Animated Nightmare must succeed a DC 15 Constitution saving throw or take 2d10 psychic damage.

Slam. Melee Weapon Attack: +5 to hit, reach 3 ft., one target. Hit: 6 (2d4 +1) bludgeoning damage. 

Necrotic Spit. Ranged Weapon Attack: +5 to hit, range 5/25 ft., one target. Hit: 13 (2d8 + 4) necrotic damage.

Description

A being constructed from pure fear from children and darkness. They often roam alone, hunting prey by scaring them and inflicting necrosis on their flesh.

Monster Tags: Demon

Habitat: UnderdarkUrban

LaeziAnimations

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