Medium Humanoid (Any Race), Chaotic Evil
Armor Class 16 (leather armor)
Hit Points 30 (8d6 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
12 (+1)
CHA
16 (+3)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The juggler has advantage on saving throws against being frightened. 

Focus in torment. The juggler has advantage on the roll to see how many attacks it makes as long as it is below half life.

Actions

Multiattack. The fanatic makes 3 (1d6) ranged attacks.

Throwing dagger. Ranged weapon attack. +5 to hit, range 60/180 ft., Hit: 6 (1d8 + 2) piercing damage.

Description

Cultist jugglers are usually the main performers of a cult. With their reckless speed and skilled focus they can quickly fill any enemy with their sleek knives.

Monster Tags: NPC

Habitat: Urban

ivanbouldershoulder

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