Special Trait Name. Enter the description for your special trait.
Spellcasting. Barthello is a 18th level spellcaster. Its spellcasting ability is 15 (spell save DC 15, +7 to hit with spell attacks). Barthello has following Sorcerer, Warlock, Wizard, and Paladin spells prepared: Circle of Death, Chain Lightning, Cloud of Daggers, Destructive waves, Elemental Weapon, Staggering Smite
2nd level (8 slots): [Cloud of Daggers]
3rd level (6 slots): [Elemental Weapon]
4th level (6 slots): [Staggering Smite]
5th level (4 slots): [Destructive Wave]
9th level (3 slots): [Circle of Death], [Chain Lightning]
Action Name(s)
Multiattack. Barthello may make up to four actions every turn, but one must consist of a Reaper's Bane attack
The Reaper's Bane. He makes one attack with his magical greatsword. +8 to hit, 5ft reach, 1 target. Hit: (3d8+12) [slashing, magical] damage
Shadow Manipulation: Barthello takes control of any shadows nearby, forming them into whatever he desires. As a bonus action, he may use whatever shape he has formed them into to attack one creature +10 to hit, 100ft reach (radius), 1 target. Hit: (4d8+12)+45 Force damage [Necrotic]
Collection Point: Each creature within a 60ft cone in front of Barthello must make a DC14 Constitution saving throw, and take have 6d8 damage (full) on a fail. Half as much. He then regains those health points
Void Ray. Each creature in a 10/300ft line must make a DC18 Dexterity saving throw. They take full 8d12+50 Necrotic damage on a failed save, and half as much on a saved one.
Summon Wraiths. Barthello may summon up to three Wraiths to aid in combat at once
Soul Knife. +8 to hit, 5ft reach, 1 target. Hit: (2d6+4) slashing/Burning damage.
Self Heal (3/day) Barthello may heal for 5d6+Dex modifier.
Reaction Name(s). Parry: Barthello adds 8 to its AC against one melee attack that would hit it. To do so, the death knight must see the attacker and be wielding a melee weapon.
Legendary Action Name. Enter the description for your legendary action.
Eternal Darkness (Costs 4 actions)
Each creature within a 180ft must make a constitution 19 saving throw. on a fail, they take 10d10 physic and necrotic damage and are paralyzed until it is Barthello's round again. Also, during this time, his damage is increased by +10 and their movement is unlimited. They may make 4 attacks to any creature during this time.
Not Mythic
Description
A great and terrifying dark god of the Underdark's beliefs. He controls the shadows, rules the undead, and shares no mercy to anyone who wishes to harm him, or his influence in this world. Standing at just over 8 feet tall, his armor is pure and clean. A cape of shadows, both black and dark purple, billow over his left shoulder and flow off his back. Sharp spikes streak off of his shoulder guards, and his helmet has three horns on it, all the same size and shape. But one on the right, one on the left, and one of the top. Light purple flames billow out of the back of his neck, the source covered by his shadowed cape. He is a ruthless as he is cunning, and he is a foe to behold.
"I didn't know what to think of this 'god' when I first met him. I knew that gods of the Underdark could be brutal, but this, this was worse then anyone I've met."
-Esmond Burningstalker, Adventurer, animal keeper, and author of "Whistling Tree's: A Guide to the Feywilde"
Lair and Lair Actions
No Lair
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