Ambusher. In the first round of combat, the monster has advantage on attack rolls against any creature it has surprised.
Thorns. At the start of each of its turns, the monster deals 5 (1d8 + 1) piercing damage to any creature it has grappled (or any monster grappling this creature).
Ensnare. The carnivorous rose can ensnare 1 target within 15 feet of it. The target becomes grappled and takes 1d6 Acid damage at the start of its turn.
Thorn Whip. Melee Weapon Attack: +2 to hit, reach 15 ft., 1 target. Hit: 5 (2d4 + 1) piercing damage.
Acid spray. Ranged Weapon Attack: +2 to hit, reach 30 ft., 1 target. Hit: 4 (2d4) acid damage.
Unflinching
Description
The carnivorous rose is an unthinking, unflinching plant which attacks its prey without thought . If any creature is unfortunate enough to be caught by this vine, it will be digested within an hour due to the acids which seep out of the rose's thorns. This plant is impossible to notice to the untrained eye, but an experienced individual can spot them by their nearly purple flower petals.
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