Armor Class
12
Hit Points
13
(2d8 + 4)
Speed
30 ft.
STR
18
(+4)
DEX
10
(+0)
CON
14
(+2)
INT
2
(-4)
WIS
10
(+0)
CHA
4
(-3)
Senses
Passive Perception 11
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Charge. If the Brown Bear Cub moves at least 20 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 7 (2d6) piercing damage.
Keen Smell. The Brown Bear Cub has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
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Posted Jun 10, 2019As a brown bear from the Monster Manual only has 11 AC, shouldn't it be more reasonable that the AC of the bear cub is the same or even less then his bigger and grown up counterpart?
Interested in your opinion.
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Posted Jun 11, 2019This specific homebrew is made for one of my players who's playing Beastmaster ranger. As he's relatively new compared to the other players at the table and since Beastmaster has a reputation for not being quite as strong as other classes/subclasses, I took the liberty to make it a little beefier. You could, however, argue that since the Bear Cub is smaller and potentially more nimble than it's grown up counterpart, the bonus AC comes from the fact that the Bear Cub has an easier time dodging.
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Posted Jun 14, 2019There is really a problem with Beastmasters and the bond with their animal. They are just not strong enough to "not die". Specifically on low level. This combined by the DM "power play" of letting a pet die instead of a player but let players still have a feeling of severity from an encounter.
I found the idea of increasing the AC very interesting, at the moment I'm running a single player campaign for a monk and thought it would be fun if she had some kind of help. Having a stronger bear cub would be handy just for the first encounters. At 2nd/3th level encounters the cub would already be too squishy without the beastmasters added proficiency bonus.