Gargantuan Dragon, Neutral Evil
Armor Class 21 (natural armor)
Hit Points 489 (40d20 + 69)
Speed 30 ft., Fly 120 ft.
STR
26 (+8)
DEX
20 (+5)
CON
28 (+9)
INT
22 (+6)
WIS
22 (+6)
CHA
26 (+8)
Saving Throws DEX +13, CON +17, INT +14, WIS +14
Skills Perception +13, Stealth +6
Damage Resistances Radiant
Damage Immunities Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 120 ft., Truesight 300 ft., Passive Perception 23
Languages Celestial, Common, Draconic
Challenge 26 (90,000 XP)
Proficiency Bonus +8
Traits

Legendary Resistance (4/Day). If Caesura fails a saving throw, she can choose to succeed instead.

Bottomless Lungs (3/Day). If Caesura fails to recharge her breath weapon at the beginning of a turn, she can choose to have it succeed instead.

Satellite Guardian. As a bonus action, Caesura can bind itself to another willing creature it can see, designating the target as its companion. Caesura can only have one companion at a time, and if she binds herself to another creature, the previous bond is broken.

At the start of each of Caesura's turns, if she isn't incapacitated and her companion is within 120 feet of her, Caesura and her companion both gain 20 temporary hit points.

Umbral Sheath. While Caesura is in contact with the Umbral Nexus, she takes no damage from attacks and all enemy spell effects are instantly negated.

Actions

Multiattack. Caesura can use her Tidal Lock. She then makes three attacks: one with her bite, one with her claws, and one with her tail.

Bite. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 9 (2d8) cold damage.

Claw. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Tail. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

Tidal Lock. Caesura exerts a restrictive force upon one creature she can see within 120 feet. The target must succeed on a DC 24 Strength saving throw or become locked in synchronicity with Caesura.

A locked creature has disadvantage on attack rolls, its speed is halved, and it can't move or be moved, willingly or unwillingly, away from Caesura. A creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. Otherwise, the effect lasts until Caesura successfully uses this ability on a different target or until Caesura dies, is on a different plane of existence from the target, or ends the effect as a bonus action.

Lunar Breath (Recharge 5–6). The dragon exhales a blast in a 90-foot cone. It chooses cold, necrotic, or force for the type of breath attack. Each creature in that area must make a DC 22 Constitution saving throw, taking 81 (16d8) cold damage on a failed save, or half as much damage on a successful one.

Legendary Actions

The dragon can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Orbit. Caesura moves up to half her speed. If Caesura has a companion, she can instead move up to her full speed, but she can't end this move father away from her companion than she started.

Tail Attack. The dragon makes a tail attack.

Eclipse (Costs 2 Actions). Magical darkness spreads from a point Caesura chooses within 60 feet of her, filling a 20-foot radius sphere centered on that point. The darkness lasts for 1 minute or until Caesura dies, uses this ability again, or ends the effect (no action required). The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it. Whenever a hostile creature in the sphere is hit by an attack from Caesura or its companion, the target takes an extra 11 (2d8 + 2) cold damage.

Mythic Actions

Caesura may choose to use the action below when she detaches from the Umbral Nexus. Once detached, she cannot reattach herself to the Nexus until the dawn of the next day.

Heralds of the Nexus. Caesura calls upon the energy of the Umbral Nexus to summon forth 1 adult moon dragon and 1 Umbral Avatar that is set as her companion, completely under the control of the Nexus's owner. These entities are immune to all spells and effects that would otherwise cause them to bring harm or destruction to the Nexus or its owner.

Lair and Lair Actions

A Moon Dragon’s Lair

Moon dragons lair in the barren wastes and nonexistent atmosphere of the moon. Only one is allowed per moon, as per the Pact of the Dragonlords.

Lair Actions

On initiative count 20 (losing initiative ties), Caesura takes a lair action to cause one of the following effects; Caesura can’t use the same effect two rounds in a row:

  • Umbral fog erupts from Caesura's energy pool and fills a 20-foot-radius sphere centered on a point Caesura can see within 120 feet of her. The fog spreads around corners, and its area is considered difficult terrain. Each creature in the fog when it appears must make a DC 14 Charisma saving throw, taking 21 (6d6) necrotic damage on a failed save (this damage is also treated as cold damage for resistances), or half as much damage on a successful one. A creature that ends its turn in the fog takes 21 (6d6) necrotic damage (this damage is also treated as cold damage for resistances). A wind of at least 20 miles per hour disperses the fog. The fog otherwise lasts until Caesura uses this lair action again or until Caesura dies.
  • Caesura chooses a piece of loose terrain no more than 10 feet in diameter within 120 feet of her and flings it at high speed in the direction of an hostile creature. The targeted creature must make a DC 20 Dexterity saving throw, taking 40 bludgeoning damage on a failed save, or half as much damage on a successful one. The area in a 10 foot radius of the targeted creature is also treated as difficult terrain until the beginning of the next round.
  • Caesura reverses the gravity in a 20 foot radius cylinder (extending upwards to the edge of the moon's atmosphere) to reverse from a point Caesura chooses within 120 feet of her. This effect otherwise lasts until Caesura uses a lair action again or until she dies.

Habitat: Mountain

miasangria

Comments

Posts Quoted:
Reply
Clear All Quotes