Medium Humanoid (Any Race), Neutral Evil
Armor Class 12 Natural
Hit Points 20 (3d8)
Speed 30 ft.
STR
8 (-1)
DEX
10 (+0)
CON
14 (+2)
INT
12 (+1)
WIS
13 (+1)
CHA
16 (+3)
Saving Throws WIS +3, CHA +5
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Infernal, Understands common, refuses to speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. The acolyte is a 3rd -level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +4 to hit with spell attacks). The acolyte has following Warlock spells prepared:

Cantrips (at will): Eldritch Blast, Minor Illusion,

1st and 2nd level (2 slots): Invisibility, Misty Step, Witch Bolt, Hex

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6) piercing damage.

Invocations:
Agonizing Blast
-The acolyte adds their charisma modifier to any eldritch blast damage roll
Armor of Shadows
-The acolyte can cast mage armor at will without expending one of their spell slots

Description

These Acolytes are fiendish cultists in devoted slavish placation to an unseen evil master. Once members of the respected but often clouded by legend, the Summoners of Morgblain, they have become corrupted. The powerful Osyluth has taken over them and used them as a front to direct attention from his devilish exploits. Now they are evil warlocks who kidnap children and frighten townsfolk.

Monster Tags: NPC

Habitat: Urban

sebdez03

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