Ductile Form. The conducere can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
Flexible. The conducere has advantage on Dexterity saving throws.
Multiattack. The conducere makes two slam attacks.
Slam. Melee Weapon Attack: +7 to hit, reach 30 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Energy Conductor. When the conducere takes damage from a spell or magical effect, it can use its reaction to redirect that magical energy to another creature. The conducere takes no damage and instead chooses a target within 30 feet of itself. The target must make a DC 16 Dexterity saving throw. On a failure, the target takes the damage originally intended for the conducere; this damage is equal to the amount of damage the conducere would have taken had it not used its reaction in this way. On a success, the target only takes half this damage.
Description
Made of precious metals like gold and copper, conduceres are known for their incredibly flexible nature and ability to transfer energy across long distances. Conduceres are the most docile of the nova elementals, and many mages keep a conducere in their study purely for its glittering aesthetic.
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