moving defense. The buodak's armour class increases by +1 until the end of their turn if they take the dash action.
keen senses. If the buodak rolls a 1 for initiative it can reroll. this ability can only be used again after a short rest.
shriek. The buodak lets out an extremely loud shriek. all players within 25 feet have to roll a DC 15 constitution saving throw to avoid taking 2d8 phsycic damage.
smack. Melee Weapon Attack: +2 to hit, reach 10 ft., 1-3 targets. Hit: 11 (2d6 + 1) bulgening damage.
Second smack The buodak can choose to strike again if they miss when using the smack action.
block. when the buodak is attacked it can attempt to make a dodge with -1 on the roll and disadvantage.
Description
The buodak is a white slender humanoid being standing at 13 meters tall. It has large pale pupil-less eyes and a black chicken beak for a mouth and a tounge that reaches 4 feet long. It has large-ish (but not muscular) forearms. it also has four black scaly fingers sticking out of the forearms instead of a hand. its legs seem human shaped until the knees. from there on they resemble those of a crow and are white like the rest of the monsters body. The buodak usually has an arched back and a semi-crouching idle stance due to the weight of its forearms.
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