Large Beast, Unaligned
Armor Class 12
Hit Points 11 (4d10)
Speed 10 ft., Fly 60 ft.
STR
12 (+1)
DEX
18 (+4)
CON
12 (+1)
INT
2 (-4)
WIS
12 (+1)
CHA
4 (-3)
Senses Blindsight 60 ft., Tremorsense, Passive Perception 12
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Echolocation. The bathound can't use its blindsight while deafened.

Keen Hearing and smell. The bathound has advantage on Wisdom (Perception) checks that rely on hearing and smell.

Pack Tactics. The Bathound has advantage on attack rolls against a creature if at least one of the Bathound's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Monster Tags: Misc Creature

Habitat: Forest

dungeons_and_dudes

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