Medium Or Small Ooze, Chaotic Neutral
Armor Class 6
Hit Points 47 (4d10 + 20)
Speed 25 ft., It moves faster than normal Oozes as it glides on the ground with its slippery based formula.
STR
13 (+1)
DEX
5 (-3)
CON
20 (+5)
INT
10 (+0)
WIS
7 (-2)
CHA
15 (+2)
Saving Throws CHA +4
Damage Resistances Slashing
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 8
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Ooze Cube. The cube takes up its entire space. Other creatures can enter the space, but a creature that does so is subjected to the cube's Engulf and has disadvantage on the saving throw.

Creatures inside the cube can be seen but have total cover.

A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. Doing so requires a successful DC 12 Strength check, as anything that comes inside becomes engulfed in soap-like goo and becomes slippery.

The cube can hold only one Medium creature or up to four smaller creatures inside it at a time.

Sentient Cube. As a sentient cube, the Cleaning Woubbles are aware of their surroundings. Their behavior makes them difficult to be ignored or to be stealthy. It is quite charismatic and cute

Actions


Hit with Broom. 
Melee Weapon Attack:  +5 to hit, reach 5 ft., one creature. Hit: 5 (1d6) bludgeoning damage. On the ground, makes a 5ft circle of slippery goo for 5 rounds. Any creature walking into it which is not Ooze has to do a successful Dexterity saving throw (DC 14) or fall prone to the ground.


Pseudopod.
Melee Weapon Attack:
+2 to hit, reach 5 ft., one creature. Hit: 5 (2d6) acid damage.

Engulf. The cube moves up to its speed. While doing so, it can enter medium or smaller creatures' spaces. Whenever the cube enters a creature's space, the creature must make a DC 12 Dexterity saving throw.

On a successful save, the creature can choose to be pushed 5 feet back or to the side of the cube. A creature that chooses not to be pushed suffers the consequences of a failed saving throw.

On a failed save, the cube enters the creature's space, and the creature takes 5 (3d6) acid damage and is engulfed. The engulfed creature can't breathe, is restrained, and takes 7 (3d6) acid damage at the start of each of the cube's turns. When the cube moves, the engulfed creature moves with it.

An engulfed creature can try to escape by taking an action to make a DC 12 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the cube.

Description

A smaller cube of Ooze who became fully sentient. It managed to form in itself a face. It still contains the bone remains of its previous meals. But its cute and friendly demeanor makes people forget how dangerous it can be, especially when it sleepwalks.

 


 

This one? It's my cleaning Woubble! Isn't he cute? He cleans my house from dust AND rodents! Isn't that PERFECT ?! He doesn't want to let go of this broom since I gave it to him. Who could have thought those Oozes could like to clean stuff? Me, of course.


High Arcanist of magical creatures, Lauren Walsh'Art.

Habitat: ForestMountainUnderdarkUrban

Rivorse

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