Medium Construct, Chaotic Evil
Armor Class 14
Hit Points 22 (5d8)
Speed 30 ft.
STR
13 (+1)
DEX
15 (+2)
CON
10 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
6 (-2)
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Crystanimation  If there is a corpse within 60ft of the warrior they can use a standard action to create one crystal skeleton or crystal zombie under their command. They cannot perform this action again until a Long Rest.

Magic Absorption  if the Crystal Warrior makes a successful savings throw against any magical affect it gains 5 temp HP, while it has these temp HP it glows blue casting dim light in a 15ft radius.

 

Actions

Crystal Spear Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

 

Description

Crystal warriors look like loosely connected suits of armor that are interwoven with veins of blue crystal. They carry long viscous looking spears with long jagged crystalline blades at the end. 

Habitat: SwampUnderdarkUrban

JimBlackheart

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