Enchanted attack. The Bronze Bull's melee attacks are treated as magical.
Multiattack. The Bronze Bull makes two hoof strike attacks, or one gore attack and one hoof attack.
Gore: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 4) piercing damage. If the Bronze Bull moved 20 feet in a straight line toward a target before hitting the attack, the target must succeed on a DC 14 Strength save or be knocked prone and the Bronze Bull may make a Hoof Strike attack against it as a bonus action.
Hoof Strike. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage. A target struck by two hoof strikes in the same turn must succeed on a DC 16 Constitution save or be stunned until the end of their next turn.
Description
This statue is magically animated and is held in magical stasis. After five minutes the Bull is released from its bond and attack.
(Created from the stats provided by Goodman Games - Archmage's Lost Hideaway)
Fifth Edition Fantasy Module #11
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